Aside from the obvious hitters like Nintendo, do any names stick out at you when you think of video games? Atari may just be one of them and I think it goes without saying that this particular company kicked off what would become a legacy etched deep in society. Before that, though, Atari took the reins even though problems started to mount in due time. In order for said problems to have been addressed, maybe commercial debt collection agencies could have helped the people behind it.
One of the biggest causes as to why some companies have trouble standing the test of time is the low level of quality in products. There are several products in the world and I believe informed gamers can weed out the good from the bad easily. They are far more intellectual than I believe others - who aren't part of that clique - give them credit for. It's best to have the gaming world take you seriously, so make sure you get a project down right the first time.
Atari's time during the 80's was one that was, to say the least, difficult. The company did not have a set standard of quality control. Developers, as a result, could produce their games and go on to sell them, retail outlets taking them like they would just about any well-made product. Atari let this game go out onto the masses and the industry was left a hollow husk until Nintendo decided to take control of the matter later on and give the industry a new lease on life.
The industry was practically in shambles but that doesn't mean that Atari should have left their workers go unnoticed. It would be these very workers who could have helped commercial debt collection agencies on the matter, too. There were a good number of employees with Atari during the rough times and each of them deserved the money they earned while working there through good and bad times. A strong agency on the matter like Rapid Recovery could have been used to help workers see payments.
The gaming industry certainly deserves respect after so much growth and I put it up there with the film industry, without question. They have a level of interactivity that not many others have and media which can simply be watched won't be able to engage someone as much. I think that's the biggest strength about games, outside of fun factor. However, the companies need to stay alive and I don't think ignoring their own flaws is going to help them.
One of the biggest causes as to why some companies have trouble standing the test of time is the low level of quality in products. There are several products in the world and I believe informed gamers can weed out the good from the bad easily. They are far more intellectual than I believe others - who aren't part of that clique - give them credit for. It's best to have the gaming world take you seriously, so make sure you get a project down right the first time.
Atari's time during the 80's was one that was, to say the least, difficult. The company did not have a set standard of quality control. Developers, as a result, could produce their games and go on to sell them, retail outlets taking them like they would just about any well-made product. Atari let this game go out onto the masses and the industry was left a hollow husk until Nintendo decided to take control of the matter later on and give the industry a new lease on life.
The industry was practically in shambles but that doesn't mean that Atari should have left their workers go unnoticed. It would be these very workers who could have helped commercial debt collection agencies on the matter, too. There were a good number of employees with Atari during the rough times and each of them deserved the money they earned while working there through good and bad times. A strong agency on the matter like Rapid Recovery could have been used to help workers see payments.
The gaming industry certainly deserves respect after so much growth and I put it up there with the film industry, without question. They have a level of interactivity that not many others have and media which can simply be watched won't be able to engage someone as much. I think that's the biggest strength about games, outside of fun factor. However, the companies need to stay alive and I don't think ignoring their own flaws is going to help them.
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